Brief · text
AI image generation for architecture

Photoreal architecture from whatever you already have.

A sketch, a viewport capture, a massing model, a flat elevation. Studio renders it, edits it area by area, and keeps every variant on one canvas.

Hand drawing
A hand-drawn line sketch of the buildingA clay viewport capture of the untextured building model
Reference · materialMood board
A mood board of travertine, bronze screening, marble and fabric samples with a colour palette
Object to insertIdle
A marble angel sculpture on a plain ground
Description · text

Render design
Engine
Output2048 × 1152
The building rendered photorealistically at duskThe same view rendered in morning lightThe same view with the marble sculpture inserted on a plinth in the plaza
Engines

Every model worth using, already wired in.

You describe the intent. Studio routes it to an engine that can actually execute it — geometry-preserving render, annotated multi-region edit, mask-native removal — and shows you what the run will cost before it spends anything. Change the pick whenever you disagree.

  • Nano Banana 2
  • Nano Banana Pro
  • Seedream 5.0 Pro
  • Seedream 5.0 Lite
  • GPT Image 2
  • GPT Image 2.5 Flare
  • GPT Image 2.5 Sunburst
  • FLUX.1 Kontext Max
  • FLUX.2 Pro
  • Object Removal
  • SketchUp
  • Revit
  • Rhino
  • Grasshopper
  • Blender
  • 3ds Max
  • ArchiCAD
  • AutoCAD
  • Vectorworks
  • Enscape
  • Lumion
  • Twinmotion
  • D5 Render
  • V-Ray
  • Hand sketch
  • Site photo
10Engines on tapRouted by what the job needs. Override the pick on any node.
6Regions per editEach with its own operation and its own sentence.
13References per passTagged as style, material, lighting, context or content.
4KExport resolutionEnhance any settled frame to presentation size.
In practice

Where it lands in the week.

This is not a replacement for the final visualisation pass. It is the thing you reach for in the days before it, when the design is still moving and somebody needs to see it now.

Competition concepting

Take a massing model to a set of visual directions in an evening, and walk into the internal review with options instead of one render and an apology.

Massing → atmosphere studies

Client alignment

Show the material, the light and the season on the real building before anyone commissions the final visual. Decisions get made on images, not on adjectives.

One frame → six variants

Design review

Render today's working viewport while the model is still moving. The point is not the final image; it is knowing whether the idea holds at all.

Viewport → same-day render

Planning and marketing

Produce the board image, the brochure shot and the submission view from one settled source frame, so the set stays consistent across every document.

Render → 4K deliverables

Confidence

Confidential project work, treated as such.

  • Your work is never training data

    Nothing you upload or generate is used to train a model, ours or anyone else's.

  • Full commercial rights

    Every output on a paid plan is yours to use in client work, submissions and marketing.

  • Project-scoped by default

    A project is readable only by the accounts attached to it, enforced at the database layer rather than in the interface.

  • Every run is on the ledger

    Each generation records its engine, its intent and its cost, so the spend is auditable per project.

Common questions

The pass is conditioned on your source image, so openings, proportion and structure come back as you drew them. When you do want something changed, you annotate the area and say so, rather than hoping a prompt lands.

Pricing

Pay for the images, not for the seat

Every plan opens the whole toolset — render, region edit, references, reframe, relight, enhance. What changes is the monthly credit budget, and every run tells you what it costs before it spends any of it.

Starter

For occasional image generation.

$12per month
$120 billed yearly
  • 900 credits each month
  • Every tool: render, edit, enhance, reframe, relight
  • Usage ledger and invoices

Studio

Most used

For regular project work.

$29per month
$290 billed yearly
  • 2,400 credits each month
  • Everything in Starter
  • Lower price per credit

Business

For teams with heavier monthly usage.

$79per month
$790 billed yearly
  • 6,800 credits each month
  • Everything in Studio
  • Lowest price per credit

Every new account starts with 150 free credits. Prefer not to subscribe? One-off credit packs from $5 are available once you are signed in.

Output

Put your next view through it.

Open a project, drop in the sketch or the viewport capture you already have, and see what comes back. Every variant stays on the canvas, so nothing you try is lost.

Create your first project